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1.Unity's Mono problem: Why your C# code runs slower than it should (marekfiser.com)
214 points by iliketrains 15 hours ago | past | 114 comments
2.Signal-free implementation of trains in a simulation game
7 points by iliketrains 7 months ago | past | 1 comment
3.Unity silently removed clause that let you use TOS from version you shipped with (reddit.com)
154 points by iliketrains on Sept 13, 2023 | past | 57 comments
4.Show HN: A friend and I spent 6 years making a simulation game, finally released
1157 points by iliketrains on June 1, 2022 | past | 279 comments

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