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> and I don't think I know any pop stars with that background off the top of my head.

But Romania gave us the Dragostea din tei (Numa-numa song :)


That wasn't even Romania, that was the smaller Moldova, a country of about 4 million at the time.

A beautiful global phenomenon whose artist I sadly cannot name.

In Croatia only Zagreb got changed to 10 000 (because capital), the rest stayed the same.

Exactly, the threat of using nukes needs to be credible in order to work as a deterrence.


> And they are also… a math nightmare. Differential geometry. Integrals. Oh my… Which is probably why most games don’t even dare.

Wonder if cubic parabola (used by some railways, and visually near indistinguishable from clothoid) has easier maths.


Glad you mentioned it. Cubic parabolas were actually used by eraly railway engineers as good approximations of clothoids back when numerically solving a true euler spiral was a daunting task.

They are visually very close because their curvature increseases approximately linearly along the curve but not exactly. Mathematically speaking if you wirte the cubic parabola as something like y = kx^3, the second derivative (which give the curvature) grows linearly with x which makes it behave similary in gentle transitions.

The problem is that the second derivative is not enough alone for having a true smooth curvature. The real curvature formula has in the denominator the first derivative as well (slope) making it not increase perfectly linearly along the curve. (denominator becomes larger and larger as x incrases)

But yeah, cubic parabola is basaically a good enough approximation. Might be a good solution for a system like this.


I don't agree that the clothoid is a math nightmare. One of the central problems you have to solve for roads is the offset curve. And a clothoid is extremely unusual in that its offset curve has a clean analytic solution. This won't be the case for the cubic parabola (which is really just a special case of the cubic Bézier).

Sure, you have to have some facility with math to use clothoids, but I think the only other curve that will actually be simpler is circular arcs.


I mean they are not a math nightmare per se if you’re comfortable with the theory. What I meant is that they become comparatively complex to integrate into a system like this. Think about arc length, compute intersections, reparametrization, etc., and with clothoids that usually means some complex numerical algorithms.

Using circular arcs or even simple third-degree polynomials (like cubic parabolas) reduces many of those operations to trivial O(1) function calls, which makes them much cheaper to evaluate and manipulate procedurally, especially when you're computing it 60 times per frame


You might be familiar with these, but GP wrote a couple of excellent pieces on Euler spirals:

https://raphlinus.github.io/curves/2021/02/19/parallel-curve...

https://levien.com/phd/euler_hist.pdf


This collision happened precisely because of unfortunate circumstance that break in the rail and derailment happened just before the switch leading to the opposite track. Without the "help" of the switch, carriages of the first train likely wouldn't have invaded the second track.


The tracks are less than 3m from each other, a derailed car doesn’t need to get very far to be a risk to incoming traffic.


Well, they could add speakers that make vroom-vroom noises.


> Well, they could add speakers that make vroom-vroom noises.

And you could have typed this comment into notepad and saved it on a file on your desktop, but instead you shared it with a world that considers it irrelevant.

See? We all do useless things.


The Falcons have all three engines tail mounted, so not the same "type" of trijet as MD-11.


AFAIK it should be a different system because the car asks the key first (same system as Keyless GO).


Well, AI is plain wrong. Fuel cutoff switches on Airbus are in the same position as in Boeing planes, below the throttle.


Technically, 2 EU countries: Greece and Cyprus.


Right but back then Cyprus was not an EU member.


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