Hmm yes I've seen men's sheds but they weren't actually men exclusive and very topical to making stuff. A bit like a makerspace but less focused on tech and more on woodworking.
Oh that the was fascinating, too. From visiting more than a decade ago, I understand that most of the permanent population of Whittier lives there (except for some hotel employees) and that they have an underground passage connecting it with the school building opposite (so students in winter can get there without putting on a coat).
FWIW, I enjoyed how the pictures were adding a little theme, were consistent and broke up the reading nicely without being too "noisy" (compared to e.g. technical articles full of meme pictures).
It might just not work for you because Monty Python don't do punchlines. They just dial the absurdity to 11.
There is some element of surprise, but rather at the beginning of a scene than at the end of it. Then it's a matter of "how far can you take this situation", e.g. a knight losing all limbs and still claiming "it's just a scratch"
(Sorry for the spoiler but it's been 48,5 years...).
Part of it could also be missing cultural context. Taking the same scene as example, it's a comment on the British "stiff upper lip".
I thought the gameplay was so weird with all those black blocks. I didn't get past the first 30 minutes, I just got so bored. I was expecting a mystery game with a complex story.
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