I keep thinking that I want to see a "parody" of "James Bond (007)" called "Chad Bond (00G)" that is effectively classic bond style, but American and not any more campy than the earlier bond films were. Just actually being a classic Bond style, instead of a "for modern audiences" reshaping.
The line is if the symbols/works are used in a context so they clearly intentionally, or by unnecessary/unreasonable lack of care, create confusion. Someone who looks and sounds like McConaughey just being themselves isn't a violation.
Look at existing trademarks. They are riddled with high similarity filings, but they co-exist as long as they are not used to create confusion.
The bar for any enforcement would be very high for humans, simply looking and behaving like themselves.
But if someone very much like McConaughey was used in a commercial portraying a fictional "famous actor", that wouldn't go over. Unless ... it was clearly a parody. Or in fact, they are also an actor, and small signals indicate which actor, avoiding reasonable confusion problems. Or any other reasonable mitigations are taken.
McConaughey couldn't even sue a movie about him, with reenactments of real incidents in his life, using an actor naturally/made-up to look nearly indistinguishable, as long as it was clear the actor was not McConaughey. (Using computers to create an exact likeness might be challengeable, depending on the specifics - as they would essentially be lifting his face directly from him. Which gets into the realm of unreasonable, because it wouldn't be a reasonable requirement of any bio to go that far.)
I'm mixed on this... there are always other actual people that will have matching voices or looks. Are they now effectively illegal for looking/sounding like they do?
IIRC, works have been sued for actors looking/sounding like other voice actors.
I'm not familiar enough beyond casual use of Steam on Linux and a few one-offs to know the current state of gaming... but can only posit that a GoG installer/launcher for Linux that uses Proton (like Steam) wouldn't hurt.
This is pretty much what Lutris does. I'm using it with already downloaded GOG installers, and Lutris' crowd-sourced install scripts. It looks like they do account integration, so it might be possible to directly download and install games.
It can run things with regular wine or proton installed by steam. There is a lot of complexity compared to Steam or the GOG client.
Why not just add the GOG games to Steam as non Steam games?
Isnt that better anyway than having to launch GOG from the Steam BPM just to launch a game from their BPM?
Why would i want to launch a seperate launcher to launch my games?
No idea what the tech behind this site is, or what server(s) it's running on, but kind of clearly not enough for the hug of death it seems to be getting... can't really even use it (slow).
I would think that with a bit of work, it should be possible to implement a baseline for a language like Rust or Go to target that environment with a "bare" application that may or may not have a direct filesystem interface to use.
Which could be pretty nice. Just Enough OS, so to speak.
This is what I am strongly considering doing. In my list of games I regularly play only one or two don't fully support linux. I have 10, and ran never 11 so I dont get pestered, but the time is rapidly approaching for my semi-annual windows refresh. I am trying to find reasons to upgrade to 11 and so far the list is empty.
PopOS is a great middle ground. It's an Ubuntu derivative (although they also recently released their own OS) that manages Nvidia drivers on your behalf.
Gaming on Steam is extremely simple now, doesn't matter if it natively supports Linux. Valve has put a lot of effort into decoupling from Windows.
Admittedly, there are still some issues, but 95% of the time it's fully functional. I'm mostly messing around with settings, not drivers.
Short of unrolling it all and weighing it by the pound the math involved in the cost of TP is complicated. That said, McDonald's use of discriminatory/surge pricing complicates the actual cost of a big mac too.
Even by the pound would be hard... quality two-ply vs low-grade gas station TP... The price per unit is also difficult to compare... are you getting the costco packs that still have the larger per-sheet area or the new, smaller sheets.
Not to mention, in general it might be a counter-intuitive index... If the spend per person on TP on average goes down, is that an uptake in bidets, lowered tp costs, or economic affects and people choosing cheaper options?
That said, I still think it could be a "fun" index to track over time.
Beyond just the monthly/yearly changes are the cumulative affects of those changes and disparities of wage stagnation with record inflation over time. Increased rent/housing costs are also a massive factor.
Not even counting the number of households who are at credit card and other debt limits at close to 30% interest. Trump has given some lip service to trying to get this down to 10%, but it'll really take congress to make anything happen that has a chance of sticking.
My biggest issue with work visas is they're treated as an under-class that literally competes at upwards of half the pay or less and used to suppress wages. Especially in the past 5 years.
I'd like to see a 100% tax on Visa workers combined with salary floors per work classification. A tech worker that needs to be imported from another country shouldn't be paid less than 6 figures IMO, and depending on the position upwards of twice that. The tax itself should specifically be used to fund grants for STEM undergrads and graduates.
Just my own take on this, and I do have a personal stake and took a 40% pay cut last year just to be able to keep working.
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