This is a really weird website, I glanced over a bunch of different articles and all read like AI slop to me.
Indeed, a detecting tool like GPT Zero is "highly confident" that 97% of this article is AI generated, while AI Detector returns "We are 100% confident that the text scanned is AI-generated".
Curious if this is an uncanny valley situation, because there aren't that many tells (dashes, etc.) in the text itself. Does it feel the same to you?
Didn’t look at it too closely, but the whole article as it stands is almost completely copy-pastable from a llm chat. Another comment pointing out that there’s some code that doesn’t do anything is another clue.
(Not saying it was, but if I’d ask the llm to create and annotate a HTML manipulation poc with code snippets, I’d get a very similar response.)
Edit: Pretty sure the account itself is only here to promote this page.
You're proving my point. Yes, 495 possibilities CAN be stored in 9 bits. But the article shows STRING '00000034' (64 bits) as an example, not the actual 9-bit binary encoding. That's exactly the problem - claiming bit-level compression while showing byte-level examples.
And if you look at article, nothing is binary encoded, they are all integer representations all the way down.
Please someone show me a BIT implementation of this - THESE ARE BITS 0 1 0 1 1 0 - It's called BINARY. There are no 9, or 5, or 3 or 4.....That isn't how logic gates work.
A 3 / INT is 8 BITS...1 BYTE.
HINT: I'm right.
And you never answered my question:
"Has anyone implemented this with actual bitwise operations instead of integer packing?"
Still waiting to see these "9-bit" "bytes"."00000034".
Again, show me. There is no such thing as a 9-bit byte, that isn't how CPUs or computation work. ITS 8 BITS 1 BYTE, that is transistor / gate design architecture.
Yes 9 bits is 2 bytes. The article confusingly says 18 bits = ~2 bytes. It is the "about 2 bytes" that is confusing. They probably mean that an extra bit won't matter too much since we are bit packing the games in a contiguous stream.
BUT
In the article they don't mean that 00000034 is a bit or a byte. It is one of the possibilities and there are 495 of them and if you index each possibly in a 2 byte integer, you can decode it back to that string and get a representation of the promotions that happened in any game.
You understand me, this is most important. And thank you for explaining this exercise - but to be honest, if the article says "How to store a chess position in 26 bytes"
And you actually cannot store this in 26 bytes based on your implementation, and then you show integer bits and bytes that aren't even binary...eh.
And to be honest, like how about we store the chess position in 1 bit.
I will execute some chess position program in 1 bit, ON / 1. How about that for ultra compression? Lets just pretend those other random bits and bytes don't exist I mean (...but they do...) - it's stored somewhere else, but "HOW TO STORE A CHESS POSITION IN 1 BIT" - but ok, fine I will play "pretend" |How to store a chess position in 26 bytes (2022)|
If the rook has not ever moved yet, it gets the king's positional value. As both pieces can't overlap, assume the king's positional value is correct and the rook is at starting position.
Then, as soon as the rook is moved, it gets its actual positional value. If it moves back later, the positional value will be that of the rook's starting position (guaranteed different from the king's current positional value as the two pieces can't overlap).
It would be if castle is available, not simply if the rook has never moved.
Likewise, the position of a pawn can be assigned the king’s position if it has made the double move. You know it’s actually in the legal file and in which rank it sits after the move.
i think i just misunderstood the writing, it does explicitly say 4bits for castling. the prose around is just describing what castling is - i thought it was implying that you could determine whether castling is possible from the position of the pieces.
He starts out by using 4 bits for castling rights.
Then he introduces the other method (signify that castling is allowed by saying the rook on that side is on the same square as the king) and with that method he doesn't need any extra bits for castling rights.
Edit: it would be better on average to keep the castling bits, and omit the positions of kings and rooks if castling is possible. But that's variable length and it's simply 4 extra bits in the worst case.
$2000 will get you 30~50 tokens/s on perfectly usable quantization levels (Q4-Q5), taken from any one among the top 5 best open weights MoE models. That's not half bad and will only get better!
If you are running lightweight models like deepseek 32B. But anything more and it’ll drop. Also, costs have risen a lot in the last month for RAM and AI adjacent hardware. It’s definitely not 2k for the rig needed for 50 tokens a second
Could you explain how? I can't seem to figure it out.
DeepSeek-V3.2-Exp has 37B active parameters, GLM-4.7 and Kimi K2 have 32B active parameters.
Lets say we are dealing with Q4_K_S quantization for roughly half the size, we still need to move 16 GB 30 times per second, which requires a memory bandwidth of 480 GB/s, or maybe half that if speculative decoding works really well.
Anything GPU-based won't work for that speed, because PCIe 5 provides only 64 GB/s and $2000 can not afford enough VRAM (~256GB) for a full model.
That leaves CPU-based systems with high memory bandwidth. DDR5 would work (somewhere around 300 GB/s with 8x 4800MHz modules), but that would cost about twice as much for just the RAM alone, disregarding the rest of the system.
Can you get enough memory bandwidth out of DDR4 somehow?
Look up AMD's Strix Halo mini-PC such as GMKtec's EVO-X2. I got the one with 128GB of unified RAM (~100GB VRAM) last year for 1900€ excl. VAT; it runs like a beast especially for SOTA/near-SOTA MoE models.
I'm believe /sbin was introduced/standardized in System V Release 4. It's present in SVR4 (1988) but not in SVR3 (1987). Another candidate is would be some old BSD (check 4.2 or 4.3 (1986) if anyone has a running system).
I'm guessing it was introduced to finally move out all the (mostly system) binaries from /etc, which in ancient Unix from Bell Labs in the 1970s really meant "etc", as in stuff that didn't fit elsewhere rather than system config files, so it contained binaries like init, mount, umount.
If their target audience is someone who remotes into a random machine because a opaque landing page them to, it's probably not gonna work very well. Those people are too busy sniffing glue.
> But when the Administration claims completing the White House ballroom is a matter of "national security"
All other things equal, opening a literal breach in one of the white house's exterior wall seems like it would cause a "national security" issue if the construction project was not finished and the hole remained gaping afterwards.
Sweden is worried about a hostile neighbor. They're freaked out enough that they joined NATO after generations of non-alignment.
Who are we afraid of? If ICBMs are incoming to the Continental United States the world is ending. Regardless of whether we prevent wind farms in any of the 12,000+ miles of coastline.
Are we expecting missiles to come from the Gulf of Mexico? People always bend over backwards to justify this administration. It's tiresome.
> If ICBMs are incoming to the Continental United States the world is ending.
its up to discussion. US has many measures which combined could give them a chance to survive nuclear war, namely: preemptive strike by tridents on enemy's silos(https://thebulletin.org/2017/03/how-us-nuclear-force-moderni...) and anti missile defense.
> Are we expecting missiles to come from the Gulf of Mexico?
there is a possibility of submarine launch from that direction.
humans already gave nuclear buttons to politicians and dictators with questionable intelligence, so it doesn't matter what you are pretending to be exactly.
> do you believe that Sweden of all countries is under Trump's direct influence re: wind aversion?
It looks increasingly like a US vassal state for every year so that part wouldn't be so surprising.
Besides, the article you posted does not support your claim that Sweden blocked all offshore wind construction. On the contrary it refutes it by mentioning some greenlit offshore wind construction projects.
Indeed, a detecting tool like GPT Zero is "highly confident" that 97% of this article is AI generated, while AI Detector returns "We are 100% confident that the text scanned is AI-generated".
Curious if this is an uncanny valley situation, because there aren't that many tells (dashes, etc.) in the text itself. Does it feel the same to you?
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