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Yeah, people seem to forget those mining GPUs that were released specifically to prevent their resale in the aftermaket gaming community that people still managed to get to output video _despite the cards lacking physical ports_. They did it with a modded driver.


For those looking for details, I remember watching a Linus Tech Tips video on it a while ago. Just managed to dig it up: https://www.youtube.com/watch?v=TY4s35uULg4

Forum thread has more: https://linustechtips.com/topic/1021372-nvidia-said-we-could...


well somebody could sign the driver with an authenticode cert. just costs some bucks and need to rewrite the publisher.


Is it some Looking Glass [1] kind of thing, or did they add physical ports to some unused traces or something?

[1]: https://looking-glass.io/


Sort of. It's the exact same thing as Nvidia optimus. Linux calls it DRI-PRIME or PRIME offload. Get it =P ?

Big, display-less GPU renders frame, image is copied into VRAM of smaller GPU with a display. Smaller GPU draws image to screen.

Most of the gamer laptops do this. There's no physical link between the display and the big GPU. I believe the mobile cards enable a second DMA engine that is usually soft locked on GeForce to handle the transfer.


Same as first PowerVR gaming chips.

Midas3 (1996) https://vintage3d.org/midas3.php

PCX1 (1996) https://vintage3d.org/pcx1.php

and PCX2 (1997) https://vintage3d.org/pcx2.php

Tomb Raider running 1024x768 30FPS on a card half the cost of 3Dfx Voodoo1 https://www.youtube.com/watch?v=5GMesT4WKzI It could even run up to 60FPS at 640x480, the best hardware platform running Tomb Raider, and only one allowing over 30FPS.


They basically render frames on the video port-less GPU, and then pass them over to a second GPU for actual output. So probably quite similar to what Looking Glass is doing.


Sounds interesting. Any link for info about this?




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