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Often, artistic license take over actual physics, even when the writer knows about the field, he will prefer do it in a way that fits the plot.

I mean, even Interstellar, with a Nobel Prize on board sometimes forgoes scientific accuracy for nicer pictures.

There is also a game about accuracy, viewer expectations, and attention. For example, most people will thing that the best way to land from orbit is to point the ship towards the ground is fire the thrusters, obvious right. If the ship points 90 degrees away, people will ask themselves why. If orbital mechanics is central to your movie, that's good, but you may have some explaining to do. If you are in the middle of an epic space battle, it is not the time for a physics lesson, so go for the obvious (and wrong) and let the viewer focus on the action.



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