>You're confusing not caring for the pro market with their approach to vertical integration.
Apple knows exactly what they need to do to keep the pro market on MacOSX, they are not interested in doing that at all. And that simple thing is standardization, not exclusive API. So they don't even have to support OpenGL... just not make it even harder for CAD/CAM makers to port their software/features back to MacOSX.
Lack of a good pro device for years already got a lot of pros off Macs, so companies like Autodesk have less and less value in supporting Mac. And the gap in functionality is already massive! Their vertical integration, aka platform lock-in, is impossible for companies that have majority of their customers on a different platform.(and again - Apple knows that)
You know, I'll just switch to Windows to have my designs automatically validated for code compliance... and I'll just stay with Windows for software development as well.
(I'm a software engineer studying structural engineering)
Apple knows exactly what they need to do to keep the pro market on MacOSX, they are not interested in doing that at all. And that simple thing is standardization, not exclusive API. So they don't even have to support OpenGL... just not make it even harder for CAD/CAM makers to port their software/features back to MacOSX.
Lack of a good pro device for years already got a lot of pros off Macs, so companies like Autodesk have less and less value in supporting Mac. And the gap in functionality is already massive! Their vertical integration, aka platform lock-in, is impossible for companies that have majority of their customers on a different platform.(and again - Apple knows that)
You know, I'll just switch to Windows to have my designs automatically validated for code compliance... and I'll just stay with Windows for software development as well.
(I'm a software engineer studying structural engineering)