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Recommend Ian Hubert's "Lazy Tutorials"[1], although they're not really so beginner friendly. More for inspiration and entertainment.

[1] https://www.youtube.com/playlist?list=PL4Dq5VyfewIxxjzS34k2N...



This might be an odd, or unpopular opinion, but I really wish there were more tutorials written down, in text, with separate images and instructions. I don't like searching YouTube videos for specific steps, but plain HTML documentation is greppable. Blender does have docs -- and they're usually very good, but often out of date. Creatives really shine on YouTube, and make amazing things, but hardly anyone seems to put together a page of instructions. I have memories of using an educational version of Cinema 4D, and one thing that struck me was the quality of the written, html-based documentation that was readable and educational.

I'm delighted Apple is helping blender, I think it's a fantastic amazing project, and I have huge respect for all who work with it and make tutorials. I just want to learn to get better at it, quickly. I've found that I've got an unexpected barrier to entry to get my brain to work with its UI -- probably because I'm conditioned by earlier experiences -- and I don't think that I've been helped by having to watch videos with frequent pausing to see what modifier keys were pressed, with little ability to quickly randomly access the material afterwards.


Check out the Blender Secrets ebook. A fantastic resource of tips and techniques for working in Blender.


> This might be an odd, or unpopular opinion

Well, that used to be the mainstream opinion until a few years ago, when a lot of computer education switched to videos. I blame DHH ;)


I blame monetization. You can make more on YouTube.


s/more/anything at all.

Monetizing written content was (and is) crazy hard, comparatively.


Blender Secrets is also very good.

One-minute tutorials about a tool, a certain specific way to achieve X and alike.

https://www.youtube.com/c/BlenderSecrets


I'm becoming more and more convinced that Ian Hubert is the patron saint of hobby CGI. Everything he touches turns to gold.


This is useful. I used to like, and went through lots of the "Blender Cookie" stuff; even got a paid subscription - but they pivoted to online courses and lots of their individual tutorials and previous work disappeared.




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