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It's not that hard to develop a “social network”; it's basically just a web front-end to a database. The hard part is making it good, but if you have enough humans working behind the scenes, that can come later.


Obviously developing a social network that is production ready and scales isn't done in 3 months. So what's your point?


I could develop a social network that “scales” in way less than three months, just working alone. A few days for the web front-end (with a few days of tweaking a bit later, and then a week of actually making it work). A couple of weeks for the ActivityPub implementation. Five minutes… perhaps 15, if I want to double-check my work, for the SQLite database. Then another week of making sure everything fit together nicely; might be able to do it in two months, actually.

It wouldn't be pretty, and it wouldn't cache images locally (which is a problem from a privacy point of view), but it would work, and it would scale just as well as the rest of the Fediverse.




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