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This story makes me sad. What a sorry state we've let the mobile (phone) gaming market become purely because of ads.


It's not popular to say, but maximizing accessibility (by minimizing up-front cost, in this case) has downsides: mechanics and business models end up needing to be shoehorned into the dominant economic model.

Touch controls and IAP impose serious constraints on the mobile game market still. There are some gems, but it seems like the golden age of gaming is occurring outside of mobile games.




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