>For instance, but, keep in mind that this is just ONE example: there's a war to fight, some players are drivers, some are fighters, some are medics...But also some players are in offices doing strategy stuff or logistics stuff, etc.
On the combat only front, Hell Let Loose. In a single tank, just driving or gunning in the tank is a full time job for one player. There is also a tank commander who keeps situational awareness and communicates up to higher level officers. Those officers get the information and make high level goals, they are generally just looking a map and not running around doing much in person.
Try Eco: Description at beginning of podcast episode here: https://podtail.com/en/podcast/brad-will-made-a-tech-pod/79-...
On the combat only front, Hell Let Loose. In a single tank, just driving or gunning in the tank is a full time job for one player. There is also a tank commander who keeps situational awareness and communicates up to higher level officers. Those officers get the information and make high level goals, they are generally just looking a map and not running around doing much in person.