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I was really enjoying Obra Dinn until I took a break from it. A few weeks away, I simply couldn’t find my place in the story/puzzle/mystery and was too stuck to move on.


I had to binge it for that reason. I kept telling myself to slow down, take the time to enjoy it, while actually going, hurry up or you will forget important details.

I also find I have to read books in one or two settings, I just loose the plot if it takes longer than that.


Games really, really need something to solve this. I can't tell you the number of games I've had to start over.


More and more games nowadays have a little recap during the loading screens when you load a save file.

I've even seen games that explicitly say "you haven't loaded this save in a while. Do you want a refresher?"

It's a cool idea and seems to me to solve the problem of "where was I" after a break, but it hasn't caught on fully yet.


The FFXIII series did this really well. I took a year to finish FFXIII, and even with its complicated plot I was able to follow it because of the recaps that would be presented to me every time I'd start the game up. I think it's the best Final Fantasy ever made.


Dragon Quest 11 did a great job with these recaps. Someone else already gushed about how great they are: https://www.usgamer.net/articles/dragon-quest-xi-recap-featu...


A lot of games I feel like just need a way to place custom notes and pictures on the map. Kind of like pins/stamps in Breath of the Wild, except better.




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