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Adding a GCC backend for Rust (rust-codegen-gcc) does this already. I do not personally see the point of writing another frontend in C++.


Dependency on an existing Rust compiler during GCC bootstrap process.


You already need an existing C++ compiler to bootstrap GCC though I don't see how this is much different. Plus there is already mrustc as a C++ Rust implementatation specifically designed for bootstrapping.


It is one more dependency, not written in C++, and you don't see the difference?




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