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That has little to do with fun, and everything to do with recurring revenue. Multiplayer aligns itself nicely with subscriptions, in a way singleplayer doesn't.

Don't know about current state of WoW, but the other two games you mention, and games like Overwatch or even StarCraft 2, are hollowed out and devoid of substance, because the competitive multiplayer makes everyone focused on meta.



Hey, SC2's still pretty fun. Just look at the sorts of off-meta builds uthermal gets away with: https://www.youtube.com/c/uThermal




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