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So does it allow you to do things that slicers wouldn't do? Or use tricks that slicers wouldn't use? Like inline assembly is used in programming?

I am confused about how this helps with printing those parts shown on the website.



Yes and no. Several of these could probably be done with a proper model and "vase mode" in a normal slicer. However, others are simply not possible in a normal slicer because slicers limit you to planar layers and moves. So for example the pin-support challenge cannot be done in a slicer because they would try to slice the pillar into many individual layers with retractions and moves instead of continuously extruding while increasing the z-height as this gcode does. Similarly, the non-planar spacer wouldn't work in a normal slicer either because it's non-planar by design.


> not possible in a normal slicer because slicers limit you to planar layers and moves

That might change, I saw this about 'conical slicing' recently:

https://youtube.com/watch?v=1i-1TEdByZY


We need 3D slicers, surely someone tried to make AI for that already ?




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