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That "trend" isn't shipping incomplete builds, but rather that the engineering work to minimize delta update sizes simply isn't a priority for games with infrequent patches, and YouTubers can't tell the difference.


Uh no. I'm not talking about updates. I'm talking about the game medium literally not containing the entire game because the publisher is too fucking cheap to spring for extra discs or a bigger cart. Some examples include L.A Noire, Spyro Trilogy, GTA trilogy, Tony Hawk 1+2 on Switch, PC games like Doom 2016 or MGSV or CoD:MW II on Series X.


LA Noire is an excellent example of my point - people just assumed the disc didn't have the game because the day-one patch was 3/4 of the installed size, but no, the delta update from the GM version on disc was just that bad.


I'm talking L.A Noire ON SWITCH. Even the box tells you it needs an extra download to be usable.

https://www.gamerevolution.com/news/354397-la-noire-switch-d...




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