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Don't stop there. You can also dynamically update the game program by sending WASM/JavaScripts via WebSocket/WebTransport.

WebGL games will have a bright future.

Also, this game is very well designed, I found all 5 secrets and I loved the process :)



Oh! I like the way you think. And you could also only load assets as needed (or, ideally, preload them intelligently).


No they won't, as native and streaming provide much better tooling and access to modern hardware features.

All Flash indie games moved away from the browser, and don't have any reason to come back.

Examples like this one are the exception.


A good developer knows how to utilize the features provided by the tools while endure it's limitations.

Tooling grow as the ecosystem grow, and modern hardware features don't necessarily give you a good game. There are many good games out there don't rely on modern hardware, and yet they are still fun to play.

It eventually comes down to how smart the developers are, not how many modern features gets utilized.

Plus, with help of game engines, a game can run on multiple platforms, including both native and WebGL. Some company might be interested in expanding into this territory.


That is why retrogaming is taking over the games industry.


Yeah. There were so many great indie flash games on sites like Newgrounds. Quite sad that it’s all gone away. I wish flash had been open-sourced rather than just killed off.




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