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WebXR is going to take off behind these advances in WebGL like WebGPU is supported on Chromium 113 in the next few months and there are claims of 3x and higher perf. Its big draw card is supporting desktop/mobile/XR all at the same time so if you can work within its limits then definitely the way to go however you choose to get there (Unity or Three/Babylon or Wonderland or xyz).


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