> I am now able to create, rig and animate a character thats spit out from MJ in 2-3 days. Before, it took us several weeks in 3D
Sounds like one artist in that studio is being let go, considering the studio is now getting work done dramatically faster. It'll probably be the guy with the (IMO understandable) "poor attitude" about what the job has become.
Even if you think the studio will simply output more art, they either need to find financially-viable uses for six times as much art, or let go of an artist - because if they just start using three times as much, that's still only enough work for one of the two artists.
Sounds like one artist in that studio is being let go, considering the studio is now getting work done dramatically faster. It'll probably be the guy with the (IMO understandable) "poor attitude" about what the job has become.
Even if you think the studio will simply output more art, they either need to find financially-viable uses for six times as much art, or let go of an artist - because if they just start using three times as much, that's still only enough work for one of the two artists.