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Isn’t that a problem that Linux only has crappy cross platform apps that are not as good as native apps?

Why would I run a Linux box as my daily driver instead of a my Mac that is real Unix, has a 16 hour battery life and I can get great polished native apps?



> Why would I run a Linux box as my daily driver instead of a my Mac that is real Unix, has a 16 hour battery life and I can get great polished native apps?

Depends on the apps you are using; what's the Mac equivalent of Emacs? How about Meld?

Yeah, this is a bit of a leading question; you can get great polished native non-xplatform apps for Macs but if you limit yourself to that category then the Mac is no longer as useful as a mid-range Windows/Linux laptop.

If you're going to insist on using only non-xplatform native apps when on Mac, you're in a niche (image/video/sound editing, maybe?)

BTW: What kind of Mac laptop do you have that you get 16 hours of battery life? My 5mo M1 barely gets 4 hours when using only video-calling, Goland, Chrome and some terminals.

In over a year of using a Mac as a daily driver, I've yet to use one non-xplatform native Mac application. so I am curious about what you non-xplatform native Mac app you are using.


> BTW: What kind of Mac laptop do you have that you get 16 hours of battery life? My 5mo M1 barely gets 4 hours when using only video-calling, Goland, Chrome and some terminals.

Hard to say without knowing what’s running in the terminals, but I’d say Chrome/Electron (and potentially, its use of non-HW-accelerated codecs in video chat) is the likely culprit here. Not the same machine, but my M1 Pro MBP 16” can pretty easily swing a full work day flipping between Xcode and Android Studio so long as I’m using Safari for browsing.


I have a (work issued) MacBook Pro 16 inch M2 Pro Mac. I charged it to 100% and it lasted two full work days on battery at a client site open most of the time running VS Code and Teams (some people were still remote) and occasionally building AWS Lambdas. The build tools let you build Lambdas within an Amazon Linux Docker container containing the appropriate runtimes when you are building on Windows or Macs.


I mean, it depends on how much time you're spending in great, polished native apps. For work, I spend all of my time in VS Code, Chrome, Slack, and the terminal. It's hard to justify any platform as being better if those are the apps you use, since they basically work the same on any platform.

And then there are the people who spend day in, day out in programs like Photoshop, InDesign, Pro Tools, etc.


At least two of the final three you mentioned run on Windows and macOS, meaning that somewhere there's a cross-platform layer for the GUI. And yet apparently, that works.

There's a lesson there, though I'm not sure what it is.


The lesson is that you can get great cross-platform UX if you have a massive budget. There’s some cross-platform UI code, sure, there’s also duplicated work.

Photoshop was originally written using MacApp, so it must have gone through some extensive, extensive changes to get its first Windows version.


Adobe and Microsoft both have spent 30 years optimizing their development around supporting both Macs and Windows.

But how much of the GUI is actually cross platform? Adobe famously used Apple’s Carbon API and was very upset that it wasn’t ported to 64 bit. There is a lot of Cocoa in both products.

Microsoft use to brag that they had more Mac developers than Apple did.


> But how much of the GUI is actually cross platform

I find the idea that when Photoshop or Protools wants to open a dialog with a button, the developer creates two functions, one for Windows and one for macOS, completely unbelievable.

There is almost without doubt some level of in-house cross-platform toolkit in place. It may not go as far as, say, Qt tries to, and it may differ in design philosophy from other similar toolkits, but they are not writing twice the code every time they have do something in the GUI.

If I'm wrong, HN is the place to find out.


That’s kind of backwards isn’t it? If I am writing a banking app for both the web and mobile. My GUI development is going to be different. But I’m calling the same set of APIs. The backend isn’t “opening a dialog box” to the front end. The developers would be designing a native dialog and calling backend shared codex


I never said anything about the backend.

The GUI code wants to open a dialog. The way to do that differs dramatically depending on whether you're opening a dialog on one of the (many) Windows native GUI APIs, or Cocoa (or even Linux). Are you proposing that when the, ahem, domain logic in Photoshop requires opening a dialog, that the developers write 2 or 3 or 4 different implementations at the call site?

I would bet that they do not. Adobe has wrapped "dialog creation" (along with hundreds of other GUI abstractions) in their own cross-platform layer, and their GUI code calls that. This is the same thing done by pretty much any company developing for more than one platform.

The approaches can differ a lot. For example, consider Reaper (another DAW). Its lead developer picked a tiny subset of the win32 API that he wanted to be able to use, and implemented that for macOS and Linux/X Window. Then he uses the (partial) win32 API for the entire GUI (with higher level stuff built on top of it).


> Are you proposing that when the, ahem, domain logic in Photoshop requires opening a dialog, that the developers write 2 or 3 or 4 different implementations at the call site?

This is still backwards. The domain logic doesn’t open a dialog anymore than a back end API opens a dialog on a web app or mobile app. The front end gathers whatever information it needs to call the backend code along with an event saying when it’s done “call this”.

The back end logic is usually naive to the presentation layer. Even in GUI apps it’s usually event based where the backend just sends an event saying “I’m done” and the front end registers an asynchronous function for a call back and when the function is called a dialog box shows up saying “done”.


The user clicks on a button or menu item labelled "Do Foo". To "do foo" requires further interaction with the user, and the designers opted to do that in a dedicated dialog. So the program now needs to make a dialog visible to collect information from the user. Simple enough for you?

What is the code at the call site that opens the dialog? WinUI? Cocoa? I am extremely doubtful that it is either. Ergo .. cross-platform "toolkit", albeit in-house.


Serious question - are you a developer and what frameworks have you used?

The front end already knows the inputs that the backend needs (in this case tte engine). When you click on a menu, it usually brings up another view without ever talking to the backend. I’m sure some companies have a framework that can automatically generate a native view based on an API definition.

Even your standard CRUD app you usually have a set of API developers and they may publish their API using something like the OpenAPI specification and then your web developers, Android developers, iOS developers create interfaces to call the API.

> What is the code at the call site that opens the dialog? WinUI? Cocoa?

This is fundamentally opposite of how development is done in a GUI event driven architecture. The back end is never the “call site” that tells the front end to “bring up a dialog box” The front end calls the back end.

Even if it’s not a user generated action, the front end still defines the interfaces and subscribed to an event.

In your example:

1. The back end developer (the engine creator) writes code that is usually cross platform if that’s the aim and required certain inputs and raises events.

2. The front end developer creates menus and defines views that are shown when the menu item is selected. The view allows the user to enter the necessary information.

3. The front end then sends all of the information to the backend and probably some type of call back function that the back end should call when it’s done or in the case of error.

The back end is never the “call site” nor does it know anything about the front end.

This is a standard “onion architecture”


Wow. Just wow.

I was the 2nd employee at Amazon. For the last 23 years, I've been the lead developer of Ardour, a cross-platform DAW. I also wrote JACK, the only cross-platform inter-application audio/MIDI routing system, but since that's a system that doesn't require a GUI, it's not really relevant. It did win me an award in the early 2000s though.

What you're describing sounds to me like a process out of 1980s "application development" blended with web stuff blended with contemporary "rapid application development" aka "define the GUI with a GUI tool, and it automatically generates code".

Ardour has a fully MVC architecture, with a backend that knows nothing about any of the multiple frontends that can exist for it (GUI, MIDI, OSC/UDP, OSC/WebSocket). We do not use RAD tools, there is no generated code.

I asked you a simple question about what the code looks like in an Adobe or Microsoft app that runs on two platforms, the code that opens a dialog to collect information from the user. Nothing in my question makes any reference to tbe backend. All I can guess is that you think that all GUIs are defined via RAD-ish tools. All I can do is to try to use your language: what is it that a front-end developer is doing when they "define views that are shown when the menu item is selected" ?


> Ardour has a fully MVC architecture, with a backend that knows nothing about any of the multiple frontends that can exist for it (GUI, MIDI, OSC/UDP, OSC/WebSocket). We do not use RAD tools, there is no generated code.

In that case, you know that the call site is never “telling the front end to bring up a dialog box”

> I was the 2nd employee at Amazon

Well I’m the millionth something employee at Amazon :). But as far as generating a view. I’m thinking of something like the home grown (publicly discussed) tools that AWS has so that when the service team introduced a new API, we have tools that can automatically generate SDKs in all of the supported languages and the CLI. Why couldn’t a custom tool create native views? Hey

Again we know for a fact that Adobe has “millions of lines of native Cocoa”. Why is it so hard for you to believe that the front end is hand coded by native developers?

Even at one 200 person company I use to work for we had dedicated web, Android, IOS and desktop developers.

But even when you aren’t using RAD tools, you are still defining your views some kind of way with XML, config files or something. BTW, I’ve been a continuous hands on ”programmer” (we didn’t call ourselves developers back then) since the mid 80s when I was a hobbyist 65C02.


True.

But even then the reason I prefer my Mac is that it integrates with my personal hardware. I do log in to my personal account on my work Mac But I am careful about what gets synced.


> Why would I run a Linux box as my daily driver instead of a my Mac that is real Unix

Because your real Unix ships with certifiably ancient GNU tools that haven't been updated since they switched to GPLv3 licences, and are a massive security risk.

It doesn't even have a real package manager, which leads to things like this : https://news.ycombinator.com/item?id=35581375


Yes, because it’s impossible to download new versions are packages on the Mac…




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