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Yeah if only 3D scanning went through the same revolution digital photography did.


3D scanning only gets you a mesh, it doesn't get you interactivity or functionality. If you just want to manhandle a bunch of meshes, modding H3 VR is easy, and there's a 3D modelling program for SteamVR that opens and edits meshes just fine.

Hell, you can even interactively edit things in the Unreal IDE. But it's still a serious task.


Sure, but it's a very useful first step. When you want to do something like, say, 3D printing a case for your bluetooth earbuds, there is no approach that isn't tedious.




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