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It seems increasingly to be a more general issue that if you don’t have more then 8 GB of VRAM you just don’t get console level (or above) image quality. Current gen consoles have 16 GB of unified RAM, and end up effectively assigning more than half of that to the GPU side of things (I know, it’s a bit more complex than a simple split between “CPU” and “GPU” pools in reality). Which can be a problem, at least of you want to lord it over console owning plebs with your several times more expensive battlestation. Although you might get “better framerate, worse textures” type trade offs.


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