I think the take out here is that different people find different things fun and SV has a very specific notion of that, which is incompatible with most of the world.
I see it in my circle of long-time friends, where one of them is left out of our gaming sessions because he's busy all the time - typically with his productivity app side project no less.
He did some amazing things in his youth, but I can't help but think it took a toll on him.
It's contagious and for a while I felt pressured to adopt the same lifestyle, but at one point I noticed that it's a way to fast track oneself to depression, since the productivity demon is never really satisfied.
> I think the take out here is that different people find different things fun and SV has a very specific notion of that, which is incompatible with most of the world.
I think it's good to always keep in mind that software engineers don't understand a great many things, and perhaps SV software engineers understand even less. That attitude at least partially counters that exceedingly biased bullshit that reckons software engineers are smarter and better than everyone else and will "fix" everything. They fix very little, it's just that some of them have figured out how to force their bullshit on everyone else.
SV's idea of fun is purely transactional - do this to get that.
The genius of GTA III was the open sandbox. You weren't required to progress in the story, you could do WTF you wanted, even (and most importantly) nothing!
I see it in my circle of long-time friends, where one of them is left out of our gaming sessions because he's busy all the time - typically with his productivity app side project no less.
He did some amazing things in his youth, but I can't help but think it took a toll on him.
It's contagious and for a while I felt pressured to adopt the same lifestyle, but at one point I noticed that it's a way to fast track oneself to depression, since the productivity demon is never really satisfied.