Yes, and I do still think it won't be commercially viable for indie devs in 5 years.
>the relevance of your argument to the reality of the scene is not clear.
I feel it's clear if you're following the conversation chain. Is there something you'd like me to clarify?
Practical applications for a medium-large studio is very different from the practical applications of a solo/small dev team. That's all I'm really getting at. There is all kinds of cool tech from 2010 that still isn't viable for indies but is probably used at every AAA studio, so there's precedent I'm basing this on.
>the relevance of your argument to the reality of the scene is not clear.
I feel it's clear if you're following the conversation chain. Is there something you'd like me to clarify?
Practical applications for a medium-large studio is very different from the practical applications of a solo/small dev team. That's all I'm really getting at. There is all kinds of cool tech from 2010 that still isn't viable for indies but is probably used at every AAA studio, so there's precedent I'm basing this on.