Those sound like terrible CAD programs that aren't terribly usable for real work. I don't know how I'd do my job with them.
Proper modern 3d CAD systems like Solidworks, Catia, Creo (was ProE), Fusion360, Inventory, etc. have super robust 2d drawing and export functionality. If they didn't we couldn't make the built world the way we have.
It's the same for 2d packages like Autocad. You can draw in 3d in Autocad, but it's not solid modeling its just drawing in 3d, totally different. But it works.
in some cases, it was because the programs you're naming didn't exist at the time, except for autocad, which didn't have useful 3-d functionality
in other cases, because the 'tools that don't work' from your point of view can do things in minutes that would take hours in those other programs, which i don't have in any case. blender, for example, is terrible at making 2-d dimensioned drawings compared to something like solidworks, but you can model things in blender nobody has ever been able to model in solidworks, and then you can 3-d print them. and, though solidworks can do everything openscad can, there are things that are easy to do in openscad which are a real pain in solidworks. but openscad is also utterly terrible at 2-d drawings
sorry, by 'products you need out of your cad program' i meant things like prints with dimensions and callouts, or stl files, or gerbers, not the physical artifacts those things are used to produce
i just answered that in the comment you're replying to, so you have exhausted the presumption of good faith, and this is my last comment in this thread
I'm trying to get at what CAD program outputs you would want that aren't drawings, etc. I'm not aware of any. I'm trying to get at what true application Blender had which you are referencing.
If you don't want a drawing or a manufacturable thing out of your CAD program then its likely not CAD your doing but graphics design or 3d modeling, not design. This is fine, but itsba different thing.
Proper modern 3d CAD systems like Solidworks, Catia, Creo (was ProE), Fusion360, Inventory, etc. have super robust 2d drawing and export functionality. If they didn't we couldn't make the built world the way we have.
It's the same for 2d packages like Autocad. You can draw in 3d in Autocad, but it's not solid modeling its just drawing in 3d, totally different. But it works.
Why would you use tools that don't work?