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The point isn't just to make a game, but learn how all how it all works under the hood. He's stated multiple times throughout Handmade Hero that you probably don't want to make a game that way.

> Don't spend... how many years has it been now, nearly ten? On a debug room that looks like a high school CS project.

If you add all the hours up from every episode it's less than a years worth of work...



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