A Rider license costs $419 per year per seat and Jetbrains has a poor quality record by today's standards, and if you are a serious developer that has to use one of their products, you'll find yourself at the mercy of numerous YouTrack tickets that have been open for years. They have a habit of shipping integrations that are only partially working, and then calling it a day (or the better part of a decade).
For organizations it is, for users it's $149 annually and then cheaper: https://www.jetbrains.com/rider/buy/?section=personal&billin... It is also free for OSS development, I maintain a couple of .NET libraries and applied for JetBrains free OSS license and they approved it within a week or so. On debugger - Rider uses its own debugger, they do not license it.
Also, please do not link posts from Miguel De Icaza when he isn't in a good mood. He, unfortunately, does not provide constructive and/or unbiased criticism on .NET after moving out to Swift.
I'm not sure what point you are trying to make but current day support for C# on macOS and Linux is very good. It is even in a better shape than many other languages that have been platform-agnostic from the start, yet still don't have such good debugger, static analysis and profiler options.
And for organizations, it's only $419 for the first year. It's $251/yr from 3+ years on.
It should be noted that $419/year is $35/mo, which is still $10/mo cheaper than the Visual Studio 2022 Professional monthly subscription at $45/mo. $21/mo at 3+ years is less than half.
Not bad faith, these are issues I've been affected by first-hand. And when I have a technical issue I fix it by getting to the root cause, not becoming a vassal to JetBrains.
I pay $173 per year for JetBrain's 'All Products Pack'. Considering the salary I make as a software engineer, and the quality of the tools JetBrains provides, this is a great investment. Rider works flawlessly for me, far better than VS.
As a side, it always strikes me as ironic that software developers are paid extremely well and yet hesitate to pay even a modest fee for the tools that enable them to do their job. Most "free" tools are not free - someone was paid to create them. IMO whether engineers are on a stable payroll is a differentiating aspect to why some tools succeed and become widely used and some don't. In the case of dev tools, our tech corporatocracy MAMA (Microsoft, Apple, Meta, Alphabet) pay engineers to make products like VS Code, then release for free. This is for eyeballs of course, because charging for the tools would get them nothing in comparison to their main platform revenue streams, which benefit hugely from the network effect.
https://github.com/microsoft/vscode/issues/30065
https://github.com/microsoft/vscode/issues/48810
https://github.com/dotnet/vscode-csharp/issues/1609
https://github.com/dotnet/vscode-csharp/issues/299
https://github.com/microsoft/vscode-dotnettools/issues/573
https://github.com/dotnet/vscode-csharp/issues/5276#issuecom...
https://isdotnetopen.com/
A Rider license costs $419 per year per seat and Jetbrains has a poor quality record by today's standards, and if you are a serious developer that has to use one of their products, you'll find yourself at the mercy of numerous YouTrack tickets that have been open for years. They have a habit of shipping integrations that are only partially working, and then calling it a day (or the better part of a decade).
By the way, Rider may have been cheaper if not for the above moves by Microsoft: https://github.com/dotnet/core/issues/505