I encouraged to ship early. You know, better done than perfect. Trying to show him the importance of feedback. We think of stuff, but we'll miss many things. Once it gets out in the real world, we'll get real user feedback and learn more.
eg: I test played it many times for him, yet I missed the fact that 'charging' is totally unclear
feedback: Congrats on shipping! Many professional developers can't claim the same :)