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My attempt at creating something similar: https://uzudil.itch.io/enalim


Looks great! and seems like you have spent a lot of time on the detail, not just the graphics, but also the storyline (I started by having a read of the walk-through). Have you written your own game engine for this? anyway, well done, and I wish you success.


Yes, the engine is written in go and uses opengl (the isometric layout uses the opengl z buffer). The game is written in bscript (https://github.com/uzudil/bscript). I've always been a huge Ultima fan and this was a lot of fun to work on.


Cool. I spent some years with opengl and now webgl2, so I have a feel for how much work that entails, well done! I never quite got a satisfactory result with the z buffer, just a bit too much of a z gap on my geometry outlines to avoid z fighting.


Wow, this looks amazing! :O


This looks awesome




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