Especially with RTS games, some like the simulation, some like the interface to the simulation.
I never understood StarCraft 2. I thought "you know you can zoom out further in other games, and other games have better controls--you StarCraft players do know this, right?"
I now understand that StarCraft 2 is a game about interacting with an interface, and it's good at it, the interface feels good. It was never about the largest battles or the widest camera angle.
I never understood StarCraft 2. I thought "you know you can zoom out further in other games, and other games have better controls--you StarCraft players do know this, right?"
I now understand that StarCraft 2 is a game about interacting with an interface, and it's good at it, the interface feels good. It was never about the largest battles or the widest camera angle.