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Especially with RTS games, some like the simulation, some like the interface to the simulation.

I never understood StarCraft 2. I thought "you know you can zoom out further in other games, and other games have better controls--you StarCraft players do know this, right?"

I now understand that StarCraft 2 is a game about interacting with an interface, and it's good at it, the interface feels good. It was never about the largest battles or the widest camera angle.



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