I think i-dropped-my-phone-in-the-toilet-and-the-audio-stopped-working-and-yes-i-checked-the-mute-switch because it does not seem to generate any sound on iOS Safari, not supported?
That said, guessing a bunch of those are meant to be concise examples.
For what its worth my quick take on a lot of the text-based sound coding environments [1] is that they provide a relatively quick way to approach creating audio programmatically differently compared to a more traditional spatial / grid-based daw.
One nice thing about Cracked is that you can treat it as an audio input in Ableton, Logic, etc. and so you could use it to generate a sound to sample / process further in a daw arrangement. I had stumbled across it originally from the author's Wikipedia page which mentions that he uses it to create longer albums / pieces
https://en.wikipedia.org/wiki/Bill_Orcutt
Would this also work for adding effects to existing audio? A simple reverb and pitch bend on a recorded vocal would make me a lot more excited than experimental synth effects.
cool app. maybe its already possible but i'm missing how but would be awesome if dragging a new node between an existing connection it would automatically insert it between the nodes to avoid the steps to disconnect / reconnect
This provides ID + class based selection of nodes with a syntax which allows combining multiple filters. It's more akin to the methodology of selecting nodes in the DOM than just providing a name alone.
Edit: with a bit pure data flavor mixed in... super nice!