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That sucks.

I'm writing open desktop software that uses WorldLabs splats for consistent location filmmaking, and it's an awesome tool:

https://youtube.com/watch?v=iD999naQq9A

This next year is going to be about controlling a priori what your images and videos will look like before you generate them.

3D splats are going to be incredibly useful for film and graphics design. You can rotate the camera around and get predictable, consistent details.

We need more Gaussian models. I hope the Chinese AI companies start building them.



Making 3D worlds like that is impressive. I used to build some VR worlds (hobby) and content generation is a huge time sink. I wonder if this tech will become accessible for that soon.


This is all going to become super accessible to everyone. And it'll become fast and eventually free.

Everyone will be able to flex their muscles as a creative. Everyone will be able to become an artist (expressing themselves though their unique lens) without putting points into a mechanical skill that is dimensionally orthogonal to idea expression and communication.

This is the "bicycle of the mind" that Steve Jobs talked about 40 some years ago. We've all had keyboards with which to express ourselves and communicate, but soon everyone will be able to visually articulate themselves and their thoughts. It's going to be so uplifting for society.

In fifty years we'll even be able to render our direct thoughts and mold them like clay. Share them directly with one another. Co-think.




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