Apple also makes it a biznatch to make a developer account separate from your personal account. In Apple's ideal world, multiple accounts should in no circumstance ever exist. I, in an ideal world, would agree with this. But we live in this world, where Apple bans accounts for redeeming legitimate gift cards.
And yet Apple CREATED the multiple-accounts problem for millions of people by implementing their idiotic "Apple ID must be an E-mail address" policy.
So of course people thought that when they changed jobs, cable companies, or whatever... they needed to create a new Apple ID with their new E-mail address. This was reinforced when Apple further stupidified their policy by requiring your ID to be a WORKING E-mail address (originally it didn't actually have to work).
After the outcry over people's App Store and other purchases being scattered across multiple IDs, Apple finally publicly and huffily declared that they weren't going to fix the problem they created by letting people consolidate accounts.
The moral: Don't force people to use E-mail addresses as user IDs. It's stupid on several levels.
> Apple finally publicly and huffily declared that they weren't going to fix the problem they created by letting people consolidate accounts.
They somewhat changed that. It now is possible to move purchases between accounts. See https://support.apple.com/en-us/117294. Looks quite cumbersome to do, and will not apply to everybody (“If an Apple Account is only used for making purchases, those purchases can be migrated to a primary Apple Account to consolidate them.”, “This feature isn’t available to users in India.”)
It's not super difficult if you have an Apple ID from many years ago that you bought media with and then have a different Apple ID that you use for everything. Which isn't that uncommon for anyone who used iTunes and bought music or media and then forgot their ID and just made a new one when they got a iPhone or Macbook. Was able to transfer all my purchases to my main account pretty easily.
The real downside is if you have two fully active Apple IDs. Then things like calendars, photos, email, etc are still stuck on the other account until you export it. Which can be a pain since you have to sign out of your main account, sign into the old account and export, then sign back into the main account.
What's weird, and I'm not sure if it's a documented or undocumented feature, but the account I am logged into on the App Store differs from the one logged into on the system. The system Apple ID is setup with Family Sharing, and the users are able to use apps purchased with the secondary Apple ID.
I haven't transferred the purchases or anything either. The two Apple IDs have different purchases on them, and those on Family Sharing are able to access both.
Interesting. But WTF is a "primary" Apple account? My original Apple ID isn't an E-mail address, so they forced me (and others in that situation) to create another one for iCloud because that one inexplicably has to be an E-mail address.
I use both for quite a few things. Which one is "primary?"
That text is badly written. They define that after mentioning it:
“At the time of migration, the Apple Account signed in for use with iCloud and most features on your iPhone or iPad will be referred to as the primary Apple Account.
At the time of migration, the Apple Account signed in just for use with Media & Purchases will be referred to as the secondary Apple Account.”
⇒ apparently you can be signed into multiple accounts at the same time ¿but I guess with only one account per feature?
But as I said, that page is badly written. So, maybe I’m understanding it wrong.
> of course people thought that when they changed jobs, cable companies, or whatever... they needed to create a new Apple ID with their new E-mail address.
This belief is rampant amongst 90% of the general public. I had to spend an hour helping a friend last week who had created a new Cash App account to do their taxes, because they didn't prefer the old email address that was on their longstanding Cash App account. So now they have to keep 2 Cash App accounts forever. And to make things more fun, they're obsessed with phone numbers there, so adding the phone to the second account pulls it off the other account.
Oh, and digression but I have to vent: their login process on the web is, in some order: an SMS to your phone, another numeric to your email, and your password. All in succession, on every login.
Thanks for the anecdote backing up my longstanding suspicion on that.
This is also why using E-mail addresses as user IDs is monumentally stupid: People will think that they need to use their E-mail password, too. So now any entity with this ID policy becomes a gatekeeper not only to their own site or service, but the user's E-mail account.
One poor security regime or disgruntled employee at one obscure Web site can now enable identity theft on a grand scale, by exposing E-mail addresses and passwords.
There's a reason that banks and brokerages don't employ this ignorant policy. It's disappointing that Apple set such a poor example by implementing it. Then they had to run around trying to mitigate the harm with 2FA and other measures, after high-profile "hacking" attacks on journalists and celebs.
And Apple won't let you add all your "trusted phone numbers" to all those accounts. So, if you are in country A and your country B phone can't receive SMSs, and you get a new device, you can't log into country B account because 2FA via SMS does not work. (And no, you can't just make multiple accounts on a MacBook or other device that supports multiple accounts for non-SMS 2FA; login fails.)
Pff, Apple can't even keep your contacts intact if you go abroad.
I traveled to Australia and got a local SIM. Suddenly every incoming call was from an unknown caller, even though every one was in my address book. Apple is too stupid to handle international calling in the 2020s. I mean... WTF?
Then again, this is the same company that "helpfully" changes all your calendar appointment times when you travel to a different time zone... with NO WAY TO PREVENT IT. So if you go east, you're going to miss any events you set up in advance... including flights home.
> And yet Apple CREATED the multiple-accounts problem for millions of people by implementing their idiotic "Apple ID must be an E-mail address" policy.
Ironically they then relented only for India and China because market share too sweet, so all auth developers now need to update the assumption that Apple auth users have an email address. Worst of both worlds :)
> So of course people thought that when they changed jobs, cable companies, or whatever... they needed to create a new Apple ID with their new E-mail address.
I am facing this issue right now. I need to create a separate developer account because I am risk averse. Do I need a new phone number for this? Online some people say yes, others say no. I tried creating the account several times but it just doesn't work. At this point I am planning to just get a prepaid SIM card from US Mobile for the phone number.
Apple will allow you to have multiple Apple IDs tied to the same phone number -- my kids' ones have my number on them. So for some purposes it seems fine to just reuse the phone number for a second account -- like for your kids, or for a "sandbox" account to use testing your app so that you don't have to use your real iCloud account.
However, for your purpose of avoiding Apple's capricious BS, I probably wouldn't go that route since if their braindead fraud systems or braindead employees decide you're a threat actor they could definitely default to "Ban account. Find all their evil backup accounts that have the same phone numbers or contact emails and ban them too."
I set up a couple developer accounts recently for my clients. Just use a new Google Voice number for 2FA. I had to live chat with Apple support to get past initial verification both times and after that setup went fine.
If you create your developer account in another country (or with a card from another country, who knows), the whole thing just crashes and the sign-in on the phone loops.
When encountering this, I updated the device which bricked the appstore, the device has to be fully reset if that happens.
Slightly off-topic, but stuff like this does not just happen at Apple.
When Cyberpunk 2077 came out, my wife bought it with her credit card and gifted the game to me. It was fine at first. I even managed to play through the game. However when coming back to the game a few months later (to see all the bugfixes), it was gone. I contacted the (gog) and they said it was removed due to automatic fraud detection and that the balance had been paid back to the original credit card (my wife's card, she had obviously not noticed this in her bank statement).
Point being automatic fraud detection systems can wipe out stuff you purchased even months after the fact (or in some cases lock your account)... It feels kafkaesque.
If you buy milk at a store and then walk out of the store and then the store refunds you 2 days later, that's the store's problem and you're still allowed to drink the milk. You didn't steal the milk. Subscription logic only applies to subscriptions, and GoG is a simple exchange of money for goods, not a subscription.
If the store tried to sue you claiming there was a contract for you not to drink the milk if refunded, it would be laughed out of court and banned from suing anyone ever again.
Incorrect, the milk does not disappear. You are contractually and legally obligated not to drink the milk, much in the same way I should not go around killing people, but I certainly have the ability to.
Now, if you sell the customer electrically locking milk bottles which won't open after the contract is over, then the customer "can't" drink the milk, they couldn't.
Let me guess, you think GOG was perfectly justified in unilaterally taking away nake89's copy of--excuse me, I meant unilaterally revoking nake89's license to play Cyberpunk 2077--when they judged the gift transaction to be fraudulent, just because it could have been a conspiracy between nake89 and their wife to defraud GOG of the princely sum of eighty United States dollars[0]?
I don't dispute that GOG has the right, from a strictly legal standpoint, to revoke a license for any reason their terms of service allow, and that someone continuing to play a game after their license was revoked would be in breach of contract. What I do dispute is that this is a correct, fair, or desirable state of affairs, especially when the license in question was received as a gift and believed in good faith by the recipient to have been acquired non-fraudulently.
And in particular, if GOG wants the absolute and irrevocable right to prevent consumers from using products for which GOG has decided to revoke the licenses, they shouldn't advertise themselves as a DRM-free platform, nor claim that "Here, you won't be locked out of titles you paid for, or constantly asked to prove you own them - this is DRM-free gaming." -- advertising copy may not have the force of law, but courts tend to take a dim view of ad claims that are provably false.
[0]: the list price of the Cyberpunk 2077 Ultimate Edition on GOG as of this writing (though it is currently on sale for 38% off)
GOG may have the right to revoke a sale, but since it lets you download the game without DRM, it doesn't have the ability. Unless you delete your copy of the game and then try to download it again.
If you buy milk from the supermarket and they reverse the transaction 2 days later claiming you used a fraudulent card, but you didn't use a fraudulent card, you have the right to keep the milk and the loss of money is the store's problem.
GOG has a Steam-like client application that you can use instead of downloading the installers (which, in the case of Cyberpunk 2077, would be more convenient because its installer is in 28 parts, with another 11 for the Phantom Liberty expansion). It may be that if you install games through that, GOG can remove them if they revoke a license for any reason. I don't know that for sure, though. Just pointing out that they may, in fact, have the ability, at least in principle. But to be clear in case there's any doubt, I think we're on the same side: I think if nake89 had downloaded and installed CP2077 manually instead of through GOG Galaxy, and had continued to play it even after GOG decided the license was fraudulently acquired, they would have been in the right in every way that matters, and at least from a moral perspective, GOG could go pound sand.
It wasn't a sketchy retailer though, it was one Apple has authorized through its handpicked affiliate (in the US, this is probably Blackhawk who basically owns the third-party-giftcard-sales business).
For Apple to say "Don't buy gift cards from our authorized retailers, or prepare to face incredibly harsh consequences due to fraud that you can't detect or predict" while continuing to sell them through those channels is morally bankrupt and completely unacceptable.
I have no doubt fraud is a big problem. It is for all gift cards. But this is a 3 trillion dollar company -- and they make minimum 30% of every gift card sold in pure profit. If they can't secure those channels without torpedoing innocent customers' entire digital lives, they need to drop that channel.
Your comment reminds me of this news story of a guy trapped in his work's elevator for the weekend. How was he supposed to know it'll be only for the weekend.
Hah, because it went viral. Good luck if you aren't able to reach a wide audience (99% of people aren't). Else it would've been locked for eternity. Stop defending atrocious behavior like this.
If somebody bought something from Walmart you wouldn’t insinuate he’s at fault because he bought it from a ‘sketchy retailer’. Just stop it lol. There is literally no way to defend Apple on that one.
What matters is that the purchaser had every reason to think that it was legitimate and they were not the malefactor in this scenario, but they still got banned.
If you buy stolen property without knowing you still get punished by having the stolen property taken away. Just because you don't know, it doesn't mean you have not done anything wrong.
Having your purchase taken away is not punishment. It's done because it's not actually yours, it still belongs to the person it was stolen from. It's a negative for the person who made the purchase, but that's just an unfortunate side effect. Unknowingly buying stolen property is not legally wrong. The typical law punishing receiving stolen property requires the receiver to know that it is stolen. Otherwise you're innocent of any wrongdoing, you just got ripped off.
If unknowingly using a stolen gift card just meant you lost your money, nobody would be complaining about Apple's behavior here. The issue is that they didn't just lose their money, they also got their account locked, which locks up a lot of stuff completely unrelated to gift cards.
Terrible analogy. The victim here bought the card from the retailer. Someone else had gained access to the secret contained on the card and stolen or attempted to steal the value on the card because Apple can't figure out how to sell a gift card securely.
Our victim was the victim of the only theft that involved the gift card. Then Apple stole the person's whole digital life with no recourse because they are ham-fisted and don't care.
this kind of stuff happens all the time across major companies with minimised support. sure your google account is likely to be there tomorrow but it's only a very good chance that it's not locked forever.
i would be surprised if there's any company with millions of users where .01 or .001 (still a LOT of users) just get screwed with zero recourse
Elsewhere in this thread, you assert that perhaps Apple simply reversed all this out of the kindness of their heart without regard for the social media blowup that this lucky victim was able to create.
This is cognitive dissonance. If Apple reversed it due to their conscience, it's because they are pretty convinced this user is honest and Apple PR isn't (or didn't need to be) involved.
If on the other hand, Apple has proof the user is not honest, then Apple PR took a huge hit for nothing by forcing Apple Support to unban them, when they could have said "Because we have documented proof the user couldn't have bought this from a legitimate reseller, we cannot unban them."
The two are related. Apple doesn't want you having multiple accounts, because it wants to ban you for redeeming legitimate gift cards, not just one of your personas.