My AirPods Max 1 left a headband dent in my skull from how poor the quality of the headband was after more than a year of daily use. They also are super heavy and don't travel well at all.
Apple deciding that, on their 2nd refresh of these (after usb-c), they still aren't going to fix those fundamental issues is very frustrating for what feels like a very disproportionately expensive product (even by Apple standards).
I'm now a very happy QC Ultra 2 user. Can't recommend enough.
I hope that commenter was being hyperbolic. I have heard of headphones making visible impressions or “dents” in the soft tissue and msucle after long periods of use (Google Tyler1 headphone dent if you don’t believe me), but such a dent would disappear within minutes or hours. An actual deformation of the skull due to headphone-wearing would definitely be strange.
at no point should your skull be deforming. Maybe the skin and fat layer ontop but the skull itself should not be deforming after an hour of hearing a device on a healthy individual.
It took Apple realizing that putting fashion so far out ahead of function on Vision Pro was costing it usage to see the dual strap. The ergonomics of the first strap were dog shit, and everyone, certainly Apple, knew years before Vision Pro launched that a dual strap was the only way to make longer sessions viable. But a dual strap was also uglier, and Vision Pro already had acceptability problems.
Look at the marketing materials for Vision Pro using the single strap. Next, look at the marketing materials with the dual strap. Which one of those would sell better into an office context where at least half the population spends considerable time fixing their hair. Which one looks slightly futuristic and which looks like a CPAP headset.
"How it looks" led Apple to ship a deficient strap, one that made the device actually hurt to use. And how it looks is why Apple stuck with that garbage strap for 18 months despite knowing from extensive user research that the dual strap was superior ergonomically, and despite having already done the R&D for the dual strap.
It was only when Apple had mostly given up on Vision Pro, understanding that the user base wasn't going to hockey stick, that fashion was already a complete failure, that they began offering the sillier looking but infinitely more functional dual strap. After 18 months, all Apple had was its existing user base, selling only a few thousand devices a month, so it shifted from growth to sustaining and that's what the dual strap and M5 logic board swap was for, holding onto the few users it has until it could figure out how or if to proceed with the product line.
That's not the case with Apple's headphones. That strap could easily be a lot higher quality without being a lot less fashionable.
Not the skull, but probably the scalp. Our scalp is made up of skin, fat, and muscle. When you press a rigid object against it for hours every day, that soft tissue temporarily compresses. It happens to my kid who wears headphones for gaming. It's the same mechanism that leaves red marks on your nose after wearing glasses, or grooves on your ankles after wearing tight socks. Wash your hair, give up on the headphones, and it'll return to normal.
The QC2 are about half the weight of the AirPods Max, and apparently the mesh in the AirPods Max band sags, and allows the metal bars to "dig in" to your scalp. Enough to cause irritation, but 400 or 500 grams resting on your head can't mess with an adult, developed skull.
It literally gives me a headache after more than an hour of wearing it. This never happens with may AKG that has a very utilitarian and simple headband—a flat piece of plastic. It’s not pretty but I can wear AKG for a whole day and enjoy every minute of it while I’m phisically sick after an hour of AirPods Pro.
You're joking, right? There are many high quality competitors in that price range. I'm holding a pair (Sennheiser HDB 630). They are significantly lighter weight, better comfort and sound quality.
You shouldn't need a medical background to know that having something press on a spot for a couple of hours will leave a depression in your skin.
You have probably fallen asleep on something patterned or folded and have it leave an impression on your skin before: This is no different.
Other places it happens: Watches that are slightly too tight or have ridden up an arm. Glasses arms pressing against your temple or behind the ear. Tight socks after a day wearing them.
It's not a medical problem. It's just general physics.
What he's saying though is that the original poster is vastly overstating the effect the headphone had on his head. There was no dent in his skull, just skin deformation that happens with literally every headphone.
Another poster here - I can confirm, have the same thing. I don’t worry too much about it though, I assume it will fade if I ever switch to other headphones.
I wrapped my headband in some macrame yarn and it resolved all of the discomfort. I can’t say it’s exactly stylish, but I do get a lot of comments on it.
I only really wear them at home or when traveling though, so they’re not a fashion accessory for me.
Still wish they would have improved the headband, but if anyone else is struggling with discomfort, I’d recommend wrapping it in yarn XD
I thought that any headphones would leave a dent in your head? At least that's been my experience, and I don't think my headphones are nearly as heavy as these things.
I'm also a Bose QC user and I can't speak highly enough about them. Best piece of tech that I ever bought. Going on three years now and they are still like new. I have three very loud, rambunctious kids and they are a life-saver.
It allows two devices to connect at the same time. I usually have my phone and my macbook hooked up to it all the time. Once in a while one of them will act badly and usurp full control over the bluetooth connection and I'll have to disconnect it. Super rare. For the most part the experience is seamless.
I've traveled extensively with my AirPods Max. I just toss them in my backpack with whatever else is there and move on. They travel a lot better than my Bose ones did with the bulky case. I much prefer Apple's approach here.
Apple deciding that, on their 2nd refresh of these (after usb-c), they still aren't going to fix those fundamental issues is very frustrating for what feels like a very disproportionately expensive product (even by Apple standards).
I'm now a very happy QC Ultra 2 user. Can't recommend enough.